![]() The SoundHack (standard text only) documentation with 'BIBLIOGRAPHY' follows: All additional IIGS sample and sound file conversions are done with USE GS v1.0, SoundAce GS v2.1, SSS Sound Editor, Digital Sessions and Audio Zap, on the Apple IIGS!įor a complete and comprehensive review of SoundHack, with full index and graphics convering all program functions, access this URL: -> SoundHack 0.86 User's Manual _ SoundHack is the same program I've used on the MAC to process many of my samples, in past VAMPS, NTV, MegaMOD music modules, along with several other MAC sound/sample minipulation, processing and enhancement programs. Hopefully, after reading the following, SoundHack user's manual text and documentation, it will become clear and evident, to all who have doubted the validity of my claims for VAMPS, NTV, MegaMOD music modules, concerning their binaural, bineural, 3D and 4D soundscape qualities, that such soundscapes and audio effects are very possible, via sample file processing, porting and conversions to the Apple IIGS. All samples will be processed on the MAC and/or PowerPC, saved, converted and ported to an Apple IIGS (ASIF) sound file format, for use in Noise Tracker GS, with the compositions, enhancements, editing and remastering of all NTGS (type 2) music modules. This is a text only html document, converted and presented, to show all Apple IIGS and MAC/PowerPC music users an example, outline and review, how I'll be processing all samples used in all of my future releases for VAMPS, NTV, MegaMOD music modules. There is a SoundHack mailing list.SoundHack Doc.html This is the documentation for SoundHack (the most current release) converted to html by Charles Turley, with the author's knowledge and consent. The current version of this documentation is located at Is available through anonymous ftp to (internetĪddress: 198.182.157.104) in directory /pub/SoundHack. The current shareware version of SoundHack (SoundHack, SoundHackNF and documentation) Will email you updated versions as I finish them.įor those of you without internet access, SoundHack is also available from either Once you are registered, I will email you the Power Macintosh native binary and My addressĪs a registered user you are entitled to email help Send me either $30.00 or some music or art that you have created. If you use it and would like to become a registered user, Most Macintosh software archives or from John Neil & Associates ![]() It will also run on FPUless Macintoshes (except 68LC040 machines) with John Neil'sĮxcellent SoftwareFPU floating point emulator. SoundHack FPU runs on 680x0 Macintoshes with hardware floating point. Version that will work on 68LC040 based Macintoshes. SoundHack NF runs on all Macintoshes, albeit very slowly. SoundHack requires System 7.0 to operate, Sound Manager 3.0 to playback soundfilesĪnd Quicktime 2.0 to import CD audio tracks. Please write me if you have any problems or suggestions! The rest of this document is a small tutorial (in progress) then a menu by menu description of Perform more spectral hacking with the spectral dynamics processor and the spectral.Cross-breed two soundfiles with soundfile convolution, ring modulation.Time stretching or pitch shifting with the.Read and write Sound Designer II, Audio IFC, Audio IFF, BICSF (IRCAM),ĭSP Designer, Microsoft WAVE (RIFF), NeXT.Change values in the soundfile header (sample rate, number of channels, loop.Convert between different types of soundfiles with optional.Record any size soundfile from the Macintosh sound input.Play almost any type of soundfile (including AU, AIFF and WAVE).Multimedia artists, webmasters and anyone else who enjoys working with sound. Theseįunctions make SoundHack invaluable to computer musicians, sound effects designers, Utility and esoteric sound processing functions available nowhere else. Valencia, CA is a soundfile processing program for the Macintosh.
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